Overview
Aurilis Magic Academy is a secondary world map where you attend a magic school and complete a full curriculum, Year 1 and Year 2, earning Exam Points, crafting Potions, bonding with Familiars, and graduating with class scrolls that unlock advanced courses.
The Academy is one of the most content-dense areas in 4thewords, with hundreds of thousands of words of quests across eight classes, four Familiars, and six craftable Potions. Unlike the main story, you can work through it at your own pace alongside your regular writing.
Where to find it: Left sidebar → Adventure → Universe → use the map dropdown to select Aurilis Magic Academy Open in 4TW ↗

How to Unlock the Academy
Complete the quest “Portal to Magic” in the Luciola Forest quest market. Luciola Forest is the very first area in Our Valley. You can unlock the Academy relatively early in the game.What’s Inside

| Area | What’s here |
|---|---|
| Assembly Hall | Headmaster Amidala, main quests, Familiar Market, Potion Market |
| Enchanted Forest | Alchemy class (Year 1) and Fungi Studies (Year 2) |
| Academy Library | Ancient Knowledge class (Year 1) and Thread Magic (Year 2) |
| Observatory | Astrology class (Year 1) and Mirror Magic (Year 2) |
| Spells Dungeon | Spells class (Year 1) and Void Magic (Year 2) |
The Curriculum
How Classes Work

- Three introductory quests unlock the full course for that class.
- Complete course quests to earn Exam Points for that class.
- Spend Exam Points at the class’s own market for extra items and rewards.
- Complete the “Final Exam” quest to earn your graduation scroll for that class.
Exam Points
Each class has its own Exam Point currency. Points accumulate as you complete quests in that class and are spent at that class’s Class Store. They aren’t interchangeable between classes. Exam Points are also required to purchase Familiars associated with that class. Every class also has a Crystal Store where you can spend Crystals on exclusive Academy cosmetics and house items.Exam Points don’t expire. There’s no rush to spend them. Accumulate across quests and buy when you’re ready.
Year 1 Classes


Ancient Knowledge (~23,000 words)
Location: Academy Library | Professor: Bartholemus (endurance monster)
Alchemy (~36,000 words)
Location: Enchanted Forest
Astrology (~26,000 words)
Location: Observatory
Spells (~35,000 words)
Location: Spells Dungeon
Year 2 Classes
Year 2 classes are significantly longer than Year 1 and require completing the corresponding Year 1 graduation scroll before you can begin. Each Year 2 class is located in the same area as its Year 1 partner. The area gets an additional Quest Market for the Year 2 course.| Class | Location | Professor | Approx. Words | Prerequisite |
|---|---|---|---|---|
| Thread Magic | Academy Library | Guest Lecturer Kultalva | ~65,000+ | Ancient Knowledge scroll |
| Mirror Magic | Observatory | Prof. Aylin | ~73,000+ | Astrology scroll |
| Void Magic | Spells Dungeon | Prof. Wynncott | ~62,000 | Ancient Knowledge + Spells scrolls |
| Fungi Studies | Enchanted Forest | Prof. Perrenne | ~80,000 | Alchemy scroll |
Year 2 is a long commitment. The four classes collectively require hundreds of thousands of words. Treat them as long-term goals you chip away at alongside your regular writing.
Thread Magic (~65,000+ words)
Location: Academy Library | Professor: Guest Lecturer Kultalva
Mirror Magic (~73,000+ words)
Location: Observatory | Professor: Prof. Aylin
Void Magic (~62,000 words)
Location: Spells Dungeon | Professor: Prof. Wynncott
Void Magic requires two Year 1 scrolls, so complete both Ancient Knowledge and Spells before starting it. It also features a Void Wignow endurance battle with a challenging 6-minute timer.
Fungi Studies (~80,000 words)
Location: Enchanted Forest | Professor: Prof. Perrenne
The Academy curriculum is ongoing, with Year 3, Year 4, and Alumnus stages are planned, and new classes will be added over the years. The curriculum image shows the full progression up to 500k+ words at the Alumnus level.
Familiars

Potions

| Potion | Effect | How to get |
|---|---|---|
| Freeze | Pauses your current battle, stopping the countdown | 1 Stempo + coins (purchased) |
| Slow Hex | Adds +15 minutes to your current battle timer | Crafted |
| Fire Grenade | Deals 10% of the monster’s total HP as instant damage | Crafted |
| Fire Blast | Deals 1,000 damage to your entire Battle List queue | Crafted |
| Inflate Potion | Adds time equal to 10% of the current battle’s total minutes | Crafted |
Frequently Asked Questions
How do I unlock the Academy?
How do I unlock the Academy?
Complete the quest “Portal to Magic” in the Luciola Forest quest market. Luciola Forest is the starting area of Our Valley.
What order should I take Year 1 classes in?
What order should I take Year 1 classes in?
Ancient Knowledge first (shortest, good introduction). Then Astrology and Alchemy in parallel. Alchemy needs items from other class monsters so running it alongside another class is efficient. Spells last, as it’s the hardest.
What happens if I leave the Red Dungeons mid-run?
What happens if I leave the Red Dungeons mid-run?
You have to restart the Red Dungeons from the beginning. Complete them in a single continuous session.
Do I need to complete all Year 1 classes before starting Year 2?
Do I need to complete all Year 1 classes before starting Year 2?
No. Each Year 2 class only requires its specific Year 1 prerequisite(s). You can start Thread Magic as soon as you finish Ancient Knowledge, even if you haven’t touched Spells or Alchemy.
What are Familiars and how do I get them?
What are Familiars and how do I get them?
Familiars are companions and cosmetic pets tied to Academy classes. Buy them from the Familiar Market in the Assembly Hall using Exam Points from the associated class plus other crafting materials.
The Academy doesn't appear on my map.
The Academy doesn't appear on my map.
Complete “Portal to Magic” in the Luciola Forest quest market. If you don’t see the quest, make sure you’ve arrived in Luciola Forest first. Luciola Forest is the starting area of Our Valley.
I can't start a Year 2 class.
I can't start a Year 2 class.
Year 2 requires the graduation scroll from the corresponding Year 1 class. Complete the Year 1 “Final Exam” quest to earn your scroll, then the Year 2 class will become available.
The Red Dungeons reset and I have to restart.
The Red Dungeons reset and I have to restart.
This is intentional: the Red Dungeons in the Spells class must be completed in one uninterrupted pass. Make sure you have enough writing time before beginning.
I can't buy a Familiar from the market.
I can't buy a Familiar from the market.
Check both requirements: (1) enough Exam Points from the associated class, and (2) the other crafting materials listed in the Familiar’s cost breakdown. You need both to purchase.

